The IMS2016 Beer with Legends took place on Wednesday, 25 May 2016 on the Exhibition Floor. Featured Legends included Dr. Less Besser, Dr. Steve Cripps, and Dr. James Truchard.
There’s a lot to see this week at Moscone Center!
Visit both the International Microwave Symposium (IMS) and Display Week Exhibitions Free of Charge!
Would you like to see the OLED, LCD, and quantum dot technology that will be powering our TVs and mobile phones in the near future? Visit the Display Week exhibition floor to find out about the latest electronic displays (and see some beautiful cutting-edge devices like flat-panel TVs, e-Readers, smartphones, and more).
Register in the North Hall Upper Lobby using this code: “rGJZUsGa” to visit Displays Week exhibition free of charge.
Display Week Attendees:
Curious about Microwave and RF technologies? Attend the International Microwave Symposium exhibition and see the latest microwave and RF products for wireless systems and applications.
Register in the South Hall Upper Lobby using this code: “DW2016CP” below to visit the IMS2016 exhibition free of charge.
With demonstrations from Automatic, Broadcom, EERO, Maja Systems, Rohde & Schwarz, Zentri and a multiplayer VR Mission to Mars, the Wireless Wonders Pavilion is sure to be a highlight of IMS2016! From wearables to smart home monitoring systems, Media Partner, Wireless Design & Development will be showcasing a multitude of innovative, end-user wireless devices.
Join us in Booth 1800 on the IMS Exhibition floor! See below an overview of pavilion!
In this VR world each person had a display screen with four controls which operated the vehicle. As the players land on Mars surface in their vehicle the game begins. Instructions appear on each players screen notifying them of the commands that need action. The trick was that no-one knows who has which control functions. So players need to verbally communicate amongst themselves in order to manipulate the controls which in turn operate the vehicle. Hilarity ensued as they work together, potentially yelling over each other's commands to activate the correct sequence to keep the exploration vehicle moving forward. Missed or slowly executed commands affect the vehicles speed and results in a lower overall time to complete the mission — or worse, getting engulfed by the dust storm chasing them. A leaderboard of individuals on each team’s gameplay performance keeps track of the fastest team creating both a fun co-operative team-base game and a competitive incentivize scenario for the broader show duration.
Tuesday, 24 May 2016
Rump Session: The Internet of Space – Technological and Economic Challenges for the Future Space-based Internet
David Bettinger, OneWeb, VP of Engineering, Communications Systems
Prakash Chitre, Comsat Laboratories, a Division of ViaSat, Vice President and General Manager
James Farricker, Boeing, VP Engineering
Hamid Hemmati, Facebook, Director of Engineering for Telecom Infrastructure
Michael Pavloff, RUAG Space (Zürich Switzerland), Chief Technology Officer
Today, approximately 60% (4.5B) of the world’s population cannot access the internet. Consequently, there has been a renaissance in interest and investment in space- and suborbital-based high-data-rate communications networks – the internet of space. These networks will have global impact on humanity by delivering high bandwidth information to every part of the world. For example, Google and SpaceX recently announced a $B investment in a plan to deliver hundreds or thousands of micro satellites into LEO around the globe to serve Internet to rural and developing areas of the world. Similarly, OneWeb, is proposing a 648 satellite LEO constellation, with significant investments from Virgin Group and Qualcomm. Facebook and Google have begun laying plans to serve under-wired markets with drone-based and balloon-based data networks. The European Space Agency and AirBus Defense & Space are planning a “Space Data Highway” for Emergency Response, Open Ocean Surveillance, UAS communication, Weather Forecasting and Wide-Area Monitoring. Back in the 1990’s, there were a number of large space-based satellite network ventures, such as Iridium, GlobalStar, Teledesic, etc. but only limited number of low-data rate satellites were ultimately deployed. However, since that time, satellite technology has greatly advanced, bringing the cost of deployment down significantly. “Toaster-sized” micro-satellites can be launched dozens at a time to low earth orbits (LEO), reducing launch costs, while delivering performance comparable to larger, older satellites at higher orbits. Also, operation at LEO, satellites will also significantly reduce network latencies, while introducing challenging tracking, synchronization and handoff issues. Advances in microwave/mm-wave phased array technology and advanced CMOS over the last several years will also be key enablers. But significant technical and economic questions remain to be resolved.